Tune

Lead UI Design

Visual Design

An interactive space for music lovers to express themselves and find community.

Introduction

Tune is a music streaming platform for music lovers who want to connect with their favourite artists and other fans. Developed as a UI-focused project, design decisions were made within an accelerated timeline with limited opportunity for formal research.

I conceptualized, designed, and prototyped Tune from the ground up, presenting the final outcome for stakeholders and fellow student designers.

Timeline

5 weeks

Role

Lead UI Design

Problem

Today's streaming platforms fall short for music lovers, lacking the personalization, community, and interactivity needed to truly express themselves and connect with artists.

Design Process

Who are we designing for?

Tune's design was driven by widely observed frustrations with existing streaming platforms. The process began by crafting a persona that captured the core music listener experience, using these insights to guide the design.

User persona

How can we solve the problem?

With a clear understanding of our user's pain points, I reframed the problem as an opportunity to guide the design:

"How might we make it easier for music lovers to express themselves, find community, and more easily connect with their favourite artists?"

Determining the core tasks.

To frame the design direction, I identified three core jobs our persona is trying to accomplish:

① Connect with artists and other music lovers.

② Easily organize her library.

③ Customize her profile.

Based on these jobs, I designed user flows for four core tasks:

① Browse personalized homepage.

② Read the community feed.

③ Filter library by albums.

④ Personalize profile.

Design Solutions

Brand tone.

The design process started with a moodboard to inspire the look and feel of the app, accompanied by adjectives and short descriptors to reflect the tone.

Moodboard

Design system.

The type system was built around Jost and Roboto Mono for a modern, futuristic feel, paired with a simple palette of electric yellow-green and grey neutrals.

Using Figma, I designed the brand logo. the library page logo, and a suite of custom icons for the tab bar and other features.

Design system

Additionally, I created a component library to form the foundation of the high-fidelity prototype.

The bold aesthetic creates a fun, distinctive experience while maintaining clear visual hierarchy and intuitive navigation.

The final design combines a personalized homepage, community feed, and customizable profile, into a distinctive, expressive, and tangible platform.

High-fidelity wireframes

Alongside mobile frames, I also designed a tablet prototype for iPad, expanding Tune's experience beyond a single screen size.

High-fidelity tablet wireframes

Outcomes & Results

The final prototype brought Tune's vision to life as a music platform that feels as personal and vibrant as the music it hosts.

Interactive prototype created using Figma

While time constraints meant design decisions were guided by observation and intuition rather than validated research, I plan to build on this with proper user testing in future iterations.

The final presentation was met with overwhelmingly positive feedback, with instructors and peers praising the cohesive visual identity and bold, distinctive aesthetic.

Many noted the design resonated with frustrations they personally felt with existing music streaming platforms.

The positive reception was validation that the problem was real, and that Tune was a meaningful step in the right direction.